NISHIMACHI STEAM CLUB

PROGRAM DESCRIPTION

 

SCHOOLTRIBE’S STEAM CLUB IS A SCIENCE, TECHNOLOGY, ENGINEERING, ARTS AND MATH (STEAM) PROGRAM THAT ENCOURAGES CRITICAL THINKING AND PROBLEM SOLVING WHILE STRENGTHENING CHILDREN’S ABILITY TO TURN 2D PROTOTYPES (IDEAS) INTO 3D WORKING MODELS (PRODUCTS).  LESSONS IN SCIENCE PROVIDE AN INTRO INTO EXPERIMENTAL DESIGN AND SCIENTIFIC METHODOLOGY WHILE OUR TECH CLASSES PROVIDE AN EARLY ENTRY INTO ROBOTIC MANIPULATION AND CODING. OUR CLASSES ARE GEARED TOWARDS LEADERS OF THE FUTURE WITH AN INTEREST IN PRODUCT DESIGN AND DEVELOPMENT AND A PASSION FOR CREATING, BUILDING, TINKERING AND PROBLEM SOLVING WITH THE USE OF TECHNOLOGY IN A SAFE AND NURTURING ENVIRONMENT.

WHAT WILL I LEARN IN THIS STEAM CLASS?

SCIENCE: Explore energy’s ability to cause motion or create change.

TECHNOLOGY: Learn to code with computers and iPads using simple commands

ENGINEERING: Develop, test, and refine robotic prototypes.

ART: Design and problem solve as a creative process.

MATH: Change numeric variables to manipulate systems

WHAT ARE THE BENEFITS OF THIS CLASS?

SchoolTribe classes foster children’s curiosity and creativity and offer kids the opportunity to explore new passions.  A strong STEAM curriculum in early life lets your child be better prepared for multi-skilled job demands of the future.   Join us on a journey of endless discovery and innovation. Sign up

WHO WILL TEACH THIS CLASS?

Arooj Zaidi holds a Bachelor in Product and Industrial Design, and is completing her postgraduate degree at Keio Media Design (KMD Hiyoshi Campus), Japan.  She is currently researching tangible objects as means to positively influence children’s mathematical, physical and cognitive development.

Maike Erdmann holds a BSC in Computer Science from CvO University Oldenburg, Germany, a PhD in Information Science and Techology from Osaka University and is fluent in Japanese.  She has worked in IT consulting as well as Research and Development before deciding to follow her passion for education.  Maike enjoys helping kids learn how to code because it teaches them creativity, analytical thinking and problem solving skills in a fun way.  She also has four kids of her own.

*All materials will be provided

Info: hello@schooltribe.com

 

Activities Include:

  • Cardboard engineering and stop-motion animation
  • Build 3D models based on 2D renderings
  • Design and build robots; learn to control them with simple iPad commands
  • Build a marble maze and challenge a friend to solve it
  • Build an art-bot capable of drawing continuous circles using LEGO WeDo 2.0 kits
  • Learn about the different kinds of bridges and build one with your classmates using STRAWBEES
  • Design, build, and test your very own invention using a variety of materials
  • Build a mars rover

 

Class length:
60 min
Period:
February 16, 23, March 2, 9, 16, 30, April 6, 13, 20, 27, May 4, 11, 25, June 1, 8, 15 (16 classes total)
Days and times:
Wednesdays: Session 1 - 15:40-16:40; Session 2 - 16:30-17:30
Age:
Session 1 - grades K-3; Session 2 - grades 4-9
Location:
Nishimachi Intl School
Price:
60800 YEN
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